- 370-400 FPS with .25s
- Mid cap MAGs only, Unless operating a support weapon.
- Any weapon shooting over 400fps will not be allowed on the field unless the user has been certified as a DM/Sniper and is knowledgeable in the proper use of their SWS and the minimum engagement distance required for the weapon. All weapons shooting over 400fps must be bolt action. (***Certain exceptions may be made if the operator can be vouched for as being an experienced, reliable and safe player.)
- All Gas weapons must be chronoed on a FULL gas load.
- All hits, including weapon hits, count. Ricochets do not count.
- All players must call their hits immediately and place a red rag on their head.
- Calling someone else's hit is NOT ALLOWED. If a player has an issue with another player's conduct, that player must bring his concerns to the Staff.
- Airsoft is a game of honor. ANYONE found cheating in any way, shape or form will be dealt with immediately and accordingly, including being asked to leave immediately, without refund and Blacklisted permanently from future Minutemen Events.
- All players must use full-seal, ANZI approved goggles; there must be no openings whatsoever that may allow a BB to penetrate the seal and make contact with the user's skin and eyes behind the goggles.
- NO Mesh goggles allowed.
- NO Shooter Glasses allowed.
- All participants 18+ may use full seal goggles only and a balaclava (or other type of face wrap such as a shemagh) if they so choose.
- All players are required to sign a waiver. As follows are the age restrictions.
- 18+ play at your own risk.
- Photo ID required at check in.
- Minimum engagement distance is 10 feet. Within this distance, players must do their best to use semi-automatic fire only and aim at center mass.
- Under 10 feet, players are encouraged to use the BANG BANG "safety kill" rule so as not to hurt other players.
- If two players suddenly come upon each other unexpectedly at very close range, they may call a PARLAY, take cover at an agreed distance and start again.
- SAFETY KILLS must be called at point blank range.
- NO FIRING Whatsoever in the Staging Area.
- All weapons must have a paintball barrel bag and magazines must be cleared while in Staging. Socks, gloves, barrel plugs or any other type of homemade blocking device is NOT allowed.
- Any and all test firing must be conducted in the chrono area only.
- NO BLINDFIRING. A player must have a direct line of sight and clearly see their target and where their BBs are going when firing their weapon. It is not allowed for a player to stick their weapon around a corner and hold the trigger down (otherwise known as Iraqi sniping).
- NO Smoke Grenades or any type of incendiary device allowed without prior staff approval.
- NO Smoking except in designated areas.
- NO Shooting of wildlife.
- NO Physical contact allowed whatsoever.
- NO Real weapons allowed.
- Hydration units are highly encouraged.
- Red rags are required.
- Players must inform the staff of any allergies or medical conditions they may have in case of any emergencies.
- Once beyond Staging, ALL players MUST have their goggles on at all times, NO EXCEPTIONS. If a player loses their goggles while in-game, the player must immediately wrap their arms around their eyes and face and call BLIND MAN as loud as possible, repeatedly. Staff will immediately call a CEASE FIRE, at which point all players will stop play and put their weapons on safe while the staff attends to the player's needs. An ALL CLEAR and GAME ON will be called by the Staff once all issues are resolved. Players may only remove their goggles when they return to Staging.
- ALL STAFF CALLS ARE FINAL.
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